 This tutorial will show you how I make a
wire mesh effect as well as a steel metal effect. This
can be used for interfaces as filler or any shape that
can be selected.
I start by opening a new 200x200
image with a transparent background. I then apply
a linear gradient using the Blue Steel 3 color
gradient (included in psp file below) set as show
in Fig. 1.
-
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| Fig. 1 |
I then add Image | Noise | Add
set to Uniform and 8. Now I do Color | Gray Scale
then Color | Increase Color Depth | 16 million
colors (24bit). You should now have something
similar to Fig. 2 below.
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| Fig. 2 |
I now add some Image | Gaussian
Blur set to 1. This gives us an iron look to our
background. We now pick the Selection Tool set to
Round with anti alias checked. I start in the
center at (100,100) and select out till you have
numbers similar as in Fig. 3 below. Save this
selection to your alpha channel at this point
also.
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| Fig. 3 |
We now will add a little bit of
bevel so go to Image | Effects | Inner Bevel and
set it as shown in Fig. 4 below. Now do
Selections | Modify | Contract 6 and save this as
well to an alpha channel.
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| Fig. 4 |
Now go to Selections | Promote to
layer. Once this is done we are ready to start
our mesh. Go to Image | Effects | Weave and set
it as show in Fig. 5. I set the Weave color to
101, 97, 97 and the gap color to black.
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| Fig. 5 |
I now add a little deformation to
it to make the mesh look bent up. To do this go
to Image | Deformations | Twirl and set is as
show in Fig. 6.
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| Fig. 6 |
Now add a new layer then go to
Image | Effects | Cutout and set it to (Fill
interior color is unchecked, Shadow color =
black, Opacity = 100, Blur = 50, Horizontal/Vertical
Offset = 8). I then finish it off by flattening
the whole image then adding a small inner bevel
to the edge which is optional. The finished
effect is show below.
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| Mesh on
Steel |
- PSP file used in this
tutorial which also includes the gradient *grd
file for import into PSP 6.
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   This
page was last updated on October 12, 2001 by Joe
Cilinceon
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